A Beginner's Guide to Web and Mobile Games with Unity (Video Course)

Publish Simple Web and Mobile Games

In this course, you will get started with exporting a simple infinite runner to the web and Android. The course provides an introduction to how to export and share your game with friends on the Web and on Android Play. It provides step-by-step instructions and explains how to easily share a simple game with your friends so that they can play it on your site or or an Android device including: processing taps, exporting the game to a web page, debugging your app, signing your app, and much more.

What you will Learn

After completing this course you will be able to:

  • Write code in C#.
  • Create a simple infinite runner .
  • Implement interesting game mechanics (i.e., generate objects randomly, or jump over objects).
  • Complete and export the game from start to finish.
  • Test your game on a mobile device.
  • Publish your game and share it with friends.

Topics covered in this course:

Topics covered in this book include:

  • Creating an infinite runner
  • processing the user’s input
  • Detecting keyboard inputs
  • Creating and using prefabs.
  • Creating a user interface.
  • Managing score.
  • Generating random objects
  • Creating and moving the main characters.
  • Exporting the game for the web .
  • Exporting the game to your Android device.
  • Exporting the game to Android Play.
  • publishing your game.

Your Instructor


Patrick Felicia is a lecturer and researcher at Waterford Institute of Technology, where he teaches and supervise undergraduate and postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and PhD in Computer Science in 2009 from University College Cork, Ireland. He has published several books and articles on the use of video games for educational purposes, including the Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches (published by IGI), and Digital Games in Schools: a Handbook for Teachers, published by European Schoolnet. Patrick is also the Editor-in-chief of the International Journal of Game-Based Learning (IJGBL), and the Conference Director of the Irish Symposium on Game-Based Learning, a popular conference on games and learning organized throughout Ireland.

Course Curriculum

Available in days
days after you enroll
Available in days
days after you enroll

Frequently Asked Questions

When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

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